VM // TRANSMISSION 001iPhone · landscape

Build a ship worth coming home to.

Vastmarch is a top-down 2D space sandbox about the working ship beneath every frontier story—its rooms, its crew, its cargo, and the risks you choose together.

STATUSClosed alpha
PLATFORMiPhone
FORMATLandscape · 2D
CN-2209:43:18
Top-down Pathfinder exploration ship
PATHFINDER // KESTRELOutbound vector accepted
RETURN ENVELOPE SAFE
Route 18u · Reserve 12u · Margin 7u
Continue transmission

A complete decision arc

One voyage. Five consequential moves.

Five-to-ten-minute sessions fit the day you have. Persistent ships and markets remember what you did with them.

  1. 01

    Prepare

    Read the route. Fit the rooms. Fuel the return—not just the departure.

  2. 02

    Undock

    Leave the station with a plan, a working ship, and a crew that can carry it.

  3. 03

    Risk

    Mine, haul, explore, trade, cooperate, or fight. You choose the exposure.

  4. 04

    Return

    Bring the ship back with cargo, consequences, and a story in the hull.

  5. 05

    Reinvest

    Repair, manufacture, refit, and decide what your next voyage is worth.

“Every room now tells the story of what I built, traded, risked, and chose to become.”

Your fleet is a portfolio

Three ships. Three lives in motion.

Commission up to three persistent vessels. Control one at a time; the others keep their location, stores, condition, crew, and accepted journey.

VM-104 // KESTRELTop-down Pathfinder ship chassis

Chassis catalogue

Pathfinder

Explore · prospect · recover

A lean first command: enough room to find an edge, fast enough to decide whether to press it.

Profile
Explorer
Mass
Light
Rooms
Focused

Chassis defines silhouette. Rooms define purpose.

A model · a build · a workplace

Your ship is not a skin.

A fixed chassis gives every model a recognizable silhouette. Inside, connected rooms make its purpose visible: command, reactor, engines, cargo, quarters, and more.

  • 01
    Fit for intent

    Every room changes mass, power demand, capacity, staffing, value, and vulnerability.

  • 02
    Crewed, not abstracted

    At close zoom, assigned ship crew move between the rooms that keep the vessel operating.

  • 03
    Built to carry history

    Repair, refit, and grow into a larger chassis without erasing the ship that got you there.

Top-down command roomCOMMAND
Top-down reactor roomREACTOR
Top-down engine roomPROPULSION
Top-down cargo roomCARGO

A living player economy

Distance is friction.
Friction makes value.

Fuel, raw resources, rooms, equipment, and manufactured goods move through player hands. Regional markets mean an opportunity here can become a reason to travel there.

LOCAL Orders settle by regionFINITE Station reserves depletePHYSICAL Cargo does not teleport
PORT MERIDIAN // REGIONAL EXCHANGECONNECTED
MARKETINDUSTRYCARGO
MERIDIAN
CALDER REACH
COMMODITYLOCAL ASKREGIONAL
Refined fuel118.4+12.8%
Ferrite plate42.7−4.1%
Reactor coil306.2+8.6%

Illustrative interface · values do not represent live game data

The frontier changes by degree

Choose how far certainty follows.

Riskier regions offer better opportunities. Loss matters, but protected onboarding and understandable recovery keep one mistake from ending the journey.

SEC // 0101

Shielded approaches

Protected

Known routes. Stronger guardrails. A place to learn the weight of fuel before the frontier collects its price.
SEC // 0202

Elevated contact risk

Contested

Thin certainty and better margins. Read the market, watch the contacts, and keep enough reserve to turn around.
SEC // 0303

No response guarantee

Lawless

The richest opportunities live where guarantees do not. Every commitment leaves a mark on ship and crew.
MENU
OVERVIEWPort MeridianOre field 04Unknown contact
Pathfinder ship shown in a landscape iPhone interface
FUEL37u SAFE
APPROACHORBIT

Designed around the device

Tactics you can read. Decisions you can touch.

Landscape iPhone only. Tap a contact, pinch into your ship, plan a route, and act through clear contextual controls. Mass, fuel, return reserve, thrust, crew endurance, and escape matter more than twitch steering.

05–10 minute decision arcs44pt minimum touch targets2D readable top-down tactics

Signal not yet public

The frontier is under construction.

Vastmarch is in closed-alpha development. There is no public download or announced release date yet. We are building the complete prepare → undock → risk → return → reinvest loop for invited iPhone testers.

Review the mission brief
DEVELOPMENT ACTIVEACCESS // INVITATION ONLYPLATFORM // IPHONE